Hello

I am a computer scientist interested in software engineering, robotics and cognitive systems in general. I work as a software engineer in the field of mobile robot localization.

Projects

This is a selection of some of my free-time projects.

Reinforcement Learning with DQN (WIP)
July, 2021

Implementation and testing of the DQN algorithm on environments including the video game Tetris.

Nerf Gun Roboter
October, 2019

This robot detects faces, aims and shoots at them with a Nerf gun. Test person should wear safety glasses.

Video Stabilizer 'vstab'
July, 2018

This is a simple video stabilizer developed during one week-end. It uses SIFT and RANSAC to estimate homographies between frames. To smooth the camera trajectory, non-linear Least-Squares is used. A single 'smoothness' parameter can be tuned by the user to achieve the desired smoothing behaviour.

Android Game 'Maniac Runner'
March, 2018

This is a fast retro-style runner game for Android phones. It features 40 levels over 7 themes; each theme with fresh game mechanics, music and look. The app is available in Google Play Store.

Autonomous Model Car with KITcar
February, 2018

KITcar is a university group of ~30 students (and only students) that develops a model car to enter the Carolo-Cup competition. Our team won the Advanced-Class Carolo-Cup competition in 2018.

Game Jam 'Beansjam'
May, 2017

Beansjam was a 48 h game developement competition that I joined together with my sister. Our HTML 5 game ranked #20 overall of 116 entries and received an award.

Four-Legged Robot
October, 2015

I built and programmed a very simple four legged robot that can walk, turn, sit down and stand up. I implemented a simulation of the robot's kinematics and dynamics to optimize the walking motion in order to keep the center of mass inside the support polygon. TDD was used for the whole project.